개발 및 작업을 하다 보면
전원을 Control 해야 할 일이 생긴다.
220v 전원에 연결해서
저렴한 가격에 USB를 이용해서 제어할 수 있는 Relay는 시중에 다양하다.

검색창에 "1 Channel USB Relay"라고 검색하고
1채널 USB 릴레이 -10A (1 Channel USB Relay -10A) - 가치창조기술
Step1: the USB relay module into the computer, install CH340 USB to serial chip driver Step 2: Open the STC-ISP, SSCOM32 serial debugging software, select the baud rate of 9600, in hexadecimal (hex) form to send A0 01 01 A2 to open the relay; hex (hex) for
vctec.co.kr
나는 해당 제품을 구매했다,
전기/전자 관련 공부를 해본 적이 없다면 NC, NO, COM 각각 무슨 뜻인가 싶겠지만

그냥 com은 항상 연결되어 있는 선이고
나머지 2개를 각각 스위칭 할 수 있는 선이다.
어쨌든
해당 제품의 설명을 보면
| Open USB switch: A0 01 01 A2
Close USB switch: A0 01 00 A1
|
Close와 Open으로 각각 스위칭 할 수 있는 Serial 명령어가 나와 있다.
아두이노 라이브러리를 이용해서 간단하게
Close 및 Open 시킬 수 있는 윈도우 C 프로그램을 만들어 보자.
(라이브러리 출처 : https://playground.arduino.cc/Interfacing/CPPWindows/ )
Arduino Playground - CPPWindows
Interfacing... Arduino and C++ (for Windows) As I found it pretty hard finding the good information, or an already working code to handle Serial communication on windows based system, I finally made a class that do what is needed for basic Serial Communica
playground.arduino.cc
/*
* My_Close_Open.cpp
*/
#include <stdio.h>
#include <tchar.h>
#include <string>
#include "SerialClass.h"
char circuite_close_cmd[] = { (char)0xA0, (char)0x01, (char)0x00, (char)0xA1 };
char circuite_open_cmd[] = { (char)0xA0, (char)0x01, (char)0x01, (char)0xA2 };
int main()
{
printf("Welcome to the serial test app!\n\n");
// com 번호 입력
Serial* SP = new Serial("\\\\.\\COM9");
if (SP->IsConnected())
printf("We're connected");
/* 읽기 동작 방법
// 입력 버퍼 (읽기 동작)
char incomingData[256] = "";
int dataLength = 255;
int readResult = 0;
// 읽기 동작시 다음 API 사용
readResult = SP->ReadData(incomingData, dataLength);
printf("%s", incomingData);
*/
if (SP->IsConnected())
{
// open 명령
SP->WriteData(circuite_open_cmd, sizeof(circuite_open_cmd) / sizeof(char));
// close 명령
SP->WriteData(circuite_close_cmd, sizeof(circuite_close_cmd)/sizeof(char));
}
return 0;
}
/*
* SerialClass.h
*/
#ifndef SERIALCLASS_H_INCLUDED
#define SERIALCLASS_H_INCLUDED
#define ARDUINO_WAIT_TIME 2000
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
class Serial
{
private:
//Serial comm handler
HANDLE hSerial;
//Connection status
bool connected;
//Get various information about the connection
COMSTAT status;
//Keep track of last error
DWORD errors;
public:
//Initialize Serial communication with the given COM port
Serial(const char* portName);
//Close the connection
~Serial();
//Read data in a buffer, if nbChar is greater than the
//maximum number of bytes available, it will return only the
//bytes available. The function return -1 when nothing could
//be read, the number of bytes actually read.
int ReadData(char* buffer, unsigned int nbChar);
//Writes data from a buffer through the Serial connection
//return true on success.
bool WriteData(const char* buffer, unsigned int nbChar);
//Check if we are actually connected
bool IsConnected();
};
#endif // SERIALCLASS_H_INCLUDED
/*
* Serial.cpp
*/
#include "SerialClass.h"
Serial::Serial(const char* portName)
{
//We're not yet connected
this->connected = false;
//Try to connect to the given port throuh CreateFile
this->hSerial = CreateFileA(portName,
GENERIC_READ | GENERIC_WRITE,
0,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
NULL);
//Check if the connection was successfull
if (this->hSerial == INVALID_HANDLE_VALUE)
{
//If not success full display an Error
if (GetLastError() == ERROR_FILE_NOT_FOUND) {
//Print Error if neccessary
printf("ERROR: Handle was not attached. Reason: %s not available.\n", portName);
}
else
{
printf("ERROR!!!");
}
}
else
{
//If connected we try to set the comm parameters
DCB dcbSerialParams = { 0 };
//Try to get the current
if (!GetCommState(this->hSerial, &dcbSerialParams))
{
//If impossible, show an error
printf("failed to get current serial parameters!");
}
else
{
//Define serial connection parameters for the arduino board
dcbSerialParams.BaudRate = CBR_9600;
dcbSerialParams.ByteSize = 8;
dcbSerialParams.StopBits = ONESTOPBIT;
dcbSerialParams.Parity = NOPARITY;
//Setting the DTR to Control_Enable ensures that the Arduino is properly
//reset upon establishing a connection
dcbSerialParams.fDtrControl = DTR_CONTROL_ENABLE;
//Set the parameters and check for their proper application
if (!SetCommState(hSerial, &dcbSerialParams))
{
printf("ALERT: Could not set Serial Port parameters");
}
else
{
//If everything went fine we're connected
this->connected = true;
//Flush any remaining characters in the buffers
PurgeComm(this->hSerial, PURGE_RXCLEAR | PURGE_TXCLEAR);
//We wait 2s as the arduino board will be reseting
Sleep(ARDUINO_WAIT_TIME);
}
}
}
}
Serial::~Serial()
{
//Check if we are connected before trying to disconnect
if (this->connected)
{
//We're no longer connected
this->connected = false;
//Close the serial handler
CloseHandle(this->hSerial);
}
}
int Serial::ReadData(char* buffer, unsigned int nbChar)
{
//Number of bytes we'll have read
DWORD bytesRead;
//Number of bytes we'll really ask to read
unsigned int toRead;
//Use the ClearCommError function to get status info on the Serial port
ClearCommError(this->hSerial, &this->errors, &this->status);
//Check if there is something to read
if (this->status.cbInQue > 0)
{
//If there is we check if there is enough data to read the required number
//of characters, if not we'll read only the available characters to prevent
//locking of the application.
if (this->status.cbInQue > nbChar)
{
toRead = nbChar;
}
else
{
toRead = this->status.cbInQue;
}
//Try to read the require number of chars, and return the number of read bytes on success
if (ReadFile(this->hSerial, buffer, toRead, &bytesRead, NULL))
{
return bytesRead;
}
}
//If nothing has been read, or that an error was detected return 0
return 0;
}
bool Serial::WriteData(const char* buffer, unsigned int nbChar)
{
DWORD bytesSend;
//Try to write the buffer on the Serial port
if (!WriteFile(this->hSerial, (void*)buffer, nbChar, &bytesSend, 0))
{
//In case it don't work get comm error and return false
ClearCommError(this->hSerial, &this->errors, &this->status);
return false;
}
else
return true;
}
bool Serial::IsConnected()
{
//Simply return the connection status
return this->connected;
}
※ Relay 접점의 의미
https://blog.naver.com/PostView.nhn?blogId=elepartsblog&logNo=221470372661&categoryNo=23&parentCategoryNo=0&viewDate=¤tPage=1&postListTopCurrentPage=1&from=postView
스위치,릴레이의 a접점,b접점 (NO, NC)의 의미
스위치/릴레이의 접점 동작 구조를 표시하는 방법 중에는 a 접점, b 접점 등이 있습니다. 접점은 종류에 따...
blog.naver.com
.
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